Talk:EditVoicepack
From FSOnline.dk
I downloaded and tried to intall the sofrware and encounteres a problem and need to close. ?????
- Do you have the .NET Framework version 3 installed? Did you receive more detailed information in the error dialog than "a problem"?Lars 21:59, 10 February 2007 (CET)
[edit] Beta 2 Error
I installed the Beta 2 version of Editvoicepack over top of Beta 1. When I tried to open it, I received an error message stating "Illegal characters in Path", and Editvoicepack closed. I then uninstalled Editvoicepack and did a fresh install, with the same result. Any suggestions?
- Please copy the error details to the clipboard, then paste them in here or send them by email. Lars 08:07, 2 June 2009 (CEST)
Hi Lars,
Here are the details. It seems to produce the error when it tries to load 3rd party voicepack modifications. Thanks
Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path) at System.IO.Path.Combine(String path1, String path2) at Bevelstone.EditVoicepack.DataModel.FlightSimInfo.<get_ThirdPartyModificationFolders>d__a.MoveNext() at Bevelstone.EditVoicepack.DataModel.FlightSimInfo.<get_ThirdPartyModificationFiles>d__0.MoveNext() at Bevelstone.EditVoicepack.DataModel.DataStorage.LoadThirdPartyPackages(IEnumerable`1 paths) at Bevelstone.EditVoicepack.Client.MainForm.LoadData(AboutWindow aboutWindow) at Bevelstone.EditVoicepack.Client.MainForm.<>c__DisplayClass3.<OnLoaded>b__1(Object syncContext)
- Hmm, annoying - That can be many different things.
- Can you please try to zip up Scenery.cfg and fsx.cfg and send them to lars@editvoicepack.com - I might be able to find the problem. Long term I probably need to improve the error reporting, but I would first need to find a decent way to do it, and that takes time.
- In Vista, Scenery.cfg is in "C:\ProgramData\Microsoft\FSX" and fsx.cfg in "C:\Users\(user)\AppData\Roaming\Microsoft\FSX"
- For XP it's something like "C:\Documents And Settings\All Users\Application Data\Microsoft\FSX" for Scenery.cfg and "C:\Documents and Settings\Application Data\(user)\Microsoft\FSX" for FSX.cfg
- Lars 17:33, 2 June 2009 (CEST)
[edit] Error loading Voicepack
When I ran the Beta 2 I got an error "An error occured loading the Microsoft Voicepack - it might have been damaged." It goes on to tell me to restore the original voicepack yet those instructions are for FS9 and I'm using FSX. What is the name of the voice file in FSX. It isn't the same as FS9.
Thanks Jim
- Please copy the exception to the clipboard and post the output here (or send an email). Believe it or not, but when I search my entire source code for that message I come out empty, so I'll need help to track it down and get it updated. Once you have done that, read step 1 in the Installation instructions for the beta here on the wiki page. Lars 08:06, 2 June 2009 (CEST)
[edit] Unable to update voicepack
I created a modification and selected Update Voicepack. After following all the steps, it came up with an error, saying:
Updating the voicepack failed
at Bevelstone.EditVoicepack.ThirdPartyInstaller.Installer.UpdateVoicepackSynchronous() in D:\Documents\Bevelstone\Flight Simulator\EditVoicepack\DataModel\ThirdPartyInstaller\Installer.cs:line 94
at Bevelstone.EditVoicepack.UpdateProcess.HiddenForm.WorkerThread(Object state) in D:\Documents\Bevelstone\Flight Simulator\EditVoicepack\UpdateProcess\HiddenForm.cs:line 134
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.set_Item(Int32 index, T value)
at Bevelstone.EditVoicepack.DataModel.Gvp.GvpIdentifier.set_Item(Int32 variation, GvpVariation value) in D:\Documents\Bevelstone\Flight Simulator\EditVoicepack\DataModel\Gvp\GvpIdentifier.cs:line 28
at Bevelstone.EditVoicepack.DataModel.Gvp.GvpUpdater.PerformModification() in D:\Documents\Bevelstone\Flight Simulator\EditVoicepack\DataModel\Gvp\GvpUpdater.cs:line 276
at Bevelstone.EditVoicepack.ThirdPartyInstaller.Installer.ThreadFunction() in D:\Documents\Bevelstone\Flight Simulator\EditVoicepack\DataModel\ThirdPartyInstaller\Installer.cs:line 180
Do you know anything about this? --saiarcot895 21:13, 28 July 2009 (CEST)
- Sorry for the slow response - I must have missed this in my RSS feed somehow. If you have problems with a specific modification, please send it to me by email - it's much easier to actually see whaty is going wrong instead of having to guess it from a stack trace. It does appear to have something to do with forcing the identifier.Lars 08:57, 17 August 2009 (CEST)
- Strangely, the error has disappeared. I had to do a complete reinstall of everything, and I didn't back up my modifications. When I update the voicepack, it updates without error. It must have been something to do with the identifier. Thanks for your help anyway. --saiarcot895 23:32, 5 September 2009 (CEST)
